Get your fixes with Gunspinning VR 1.1.1
After player with the previous build, I noticed some bugs very easy to fix. This release is also the begining of a new way for me to deploy games on itch.io. Starting today I'll use Butler to publish all my updates for all my games! If you download the game from the website, it change nothing, however, if you use the itch.io application, the game will be updated automatically. The last but not the least, the update is done using a patches! That mean less download time.
- Fog type selection (None, Legacy, Dynamic)
- Enable/Disable the AntiAliasing
- You can change the VR scale from 1.0 to 0.7
- Level 2: Fixed some object's height
- Level 3: Fixed spawn point height
- Better Dynamic Fog on PC
- Zombies' sounds
- Fixed headshots
- Update health status
The Android case
I took late with the Android builds, the current builds are better than the first one, but there is work to have a good version. The main problem is performances. The GearVR version works well on my Galaxy S6, but the Cardboard one is slow. Also I can't change the internal resolution (Unity bug?) so it's very hard for me to test this version. It can work well on a FullHD screen, but a qHD screen is too much for now.
The beta is here for players who want to help by supporing me on this challenge. A public demo will be available later.
- GearVR Controller support
- New musics! (Yeah)
- And more...
Get GunSpinning VR
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